4/12/2017: Fall of the Third Reich shipping now!
Fall of the Third Reich
From award-winning designer Ted S. Raicer, The Fall of the Third Reich covers the dramatic last two years of WWII in Europe, as the Western Allies and the Soviet Union fight against fierce German resistance to bring down the Thousand-Year Reich.
Fall of the Third Reich - Product page
3/27/2017: Kickstarter Live! Command and Colors Tricorne is now on Kickstarter
Compass Games has started its first Kickstarter! All prior pre-orders of this title will be honored, future orders will be through Kickstarter. Please click the button to view the project page for this title. Thanks for your support!
Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently. Commands & Colors Tricorne - The American Revolution, however, introduces many new game concepts, which will add historical depth and provide even the most veteran Commands & Colors player many new play experiences and challenges.
Command and Colors - Product Page
2/25/2017: Nine Years: War Of The Grand Alliance 1688-1697
Nine Years is available and shipping starting March 1st!
This Stand alone game uses the No Peace without Spain System, also contains a campaign game combining the components and scenario rules of both the Nine Years: War of the Grand Alliance 1688-1697 and NO PEACE WITHOUT SPAIN games into one epic scenario running from 1688 to 1713 for the epic scenario ownership off both games is needed. Now players can recreate one of the decisive moments in European history, as France begins its long slide to revolution, Austria enjoys its last moment of continental dominance, and Britain asserts itself as the preeminent economic power of Europe.
Nine Years - Product Page
2/7/2017: Absolute Victory available now!
Absolute Victory is available and shipping. Head over to the product page and check out our latest Compass Games title.
Absolute Victory is a simulation of World War II in every actual and possible theater on the entire globe, designed by the Charles S. Roberts Award-winning design team of R. Ben Madison and Wes Erni. The armed forces of a hundred different nations battle to control a single world-wide map whose ‘sliding scale’ gives more detail to areas which saw historical fighting (such as Europe and the Pacific islands). A revolutionary mode-based land combat system models the real decisions and objectives of high level commanders. Players will be immersed in the geostrategic maelstrom of WWII through more than 2,500 carefully researched random events including diplomatic efforts, unconventional warfare, tech breakthroughs, and the conflicting aims of world leaders on every level.
Absolute Victory - Product Page
12/13/2016: New Addition to the Compass Team!
It is with great pleasure that Compass introduces the newest member of our team – Adam Starkweather. Adam brings an extensive resume of design, development and gaming experience to Compass. Adam’s professional experience in wargaming began with his Paper Wars reviews of more than 10 years ago. His contributions were so well received that John Burtt, began grooming Adam to eventually replace him as editor. Adam is probably most well-known for his Grand Tactical System (GTS) games with The Devil’s Cauldron being the flag-ship game of that series. Adam has picked up 12 Charles S Roberts Awards in his wargaming career, one of the many reasons we are so pleased to have Adam on the Compass Team.
Here’s what’s in store from this new partnership:
We have five of Adam’s games planned for publication in 2017. Two of these, Saipan – The Bloody Rock, and Guam – Return to Glory, debut his CSS (Company Scale System) series and can be pre-ordered now. Following these will be the first game in his new OSS (Operational Scale System) series, Korea – Fire and Ice. The fourth game will see Adam return to his old stomping ground of Western Europe with a tour-de-force game also using his Company Scale System. Stay tuned for more information. Notice we only mentioned four games above. The fifth game is a secret for now, and Adam’s doing this as a special request from Bill on a subject we have wanted to publish a game on since Compass’ inception back in…2004! So it is near and dear to our hearts, but we holding that close to the chest for now.
Additionally, Adam is taking over as the editor of Paper Wars. Adam will work closely with Knut in the compilation of the complete Paper Wars experience going forward.
So, as you can see, Adam will be an integral part of Compass going forward and he’s already hard at work with Saipan appearing in the first quarter of 2017, Guam in the second quarter, and an Issue of Paper Wars to produce each quarter also.
Strap yourselves in Gamers – 2017 is going to be a year to remember from Compass!
Guam – Return To Glory - Product page
Saipan – The Bloody Rock - Product page