Available games

High quality and serious gameplay are the hallmark of Compass Games military simulations.

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  1. Red Poppies Campaigns: Volume 2 - Last Laurels at Limanowa

    Red Poppies Campaigns: Volume 2 - Last Laurels at Limanowa (LLL), simulates Austria-Hungary's last independent victory against the Russian Empire in World War I.  In November 1914, Russia's 3rd Army pressed on Krakow, the center of Austrian Poland, while the Russian 8th Army threatened to break through the Carpathian passes into Hungary.  Desperate to relieve the pressure, Franz Conrad von Hötzendorf, Chief of the General Staff for Austria-Hungary, gambled on a counter attack about 25 miles southwest of Krakow.  

     
    AVAIILABLE
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    $65.00

  2. South China Sea

    South China Sea (SCS) provides an integrated political-military simulation of near future contention and conflict around the South China Sea.  Players take on the roles of China, the United States, Malaysia, the Philippines, and Vietnam.  They simulate current political tensions through card play and structured negotiation keyed to real world events in an effort to "move the needle" to their side.  Unfortunately, the cards with the greatest chance of moving that needle, such as Chinese Coast Guard and U.S. Freedom of Navigation Exercise, are also most likely to trigger armed conflict.  If and when that happens, play transitions to traditional hex-and-counter format on a map scaled at 45 nautical miles (nmi) per hex and turns of 3-7 hours.

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    $79.00

  3. Guam – Return to Glory

    On the 8th December 1941 American soil was invaded for the first time in the war, the small American and Guananian garrison was overrun and 2 days later the Govenor surrendered the Island to the Japanese. On 21st July 1944 the Americans would return to retake the island and drive the Japanese invaders off; a day that is still celebrated as 'Liberation Day'.

    Guam -Return to Glory a New System(CSS) by Adam Starkweather  AVAILABLE

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    $135.00

  4. Saipan – The Bloody Rock

    The decision to invade The Marianas (of which Saipan is a part) was not an easy one. General MacArthur still favored the more westerly route through the Philippines and had support amongst the Joint Chiefs of Staff. It took several conferences and nearly a year before the decision was made. There were several reasons that the Americans finally decided to invade the Marianas: Firstly, it was the most direct route to Japan, Secondly, they could base B29 bombers there which could bomb Tokyo, Thirdly, Saipan would be the first piece of prewar Japanese soil taken during the war. Lastly, the American planners hoped that they could draw the Japanese fleet into a decisive engagement. With all these reasons, a battle for the Marianas was inevitable.

    Saipan - The Bloody Rock, a New System (CSS) by Adam Starkweather

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    $125.00

  5. Russia Besieged, Deluxe Edition

    The time is June 22nd, 1941. Over 3 million German troops are poised on the Russian border preparing to launch Operation Barbarossa! What was supposed to be a quick campaign ended up marking the beginning of the end of Nazi Germany.

    From Award Winning designer, Art Lupinacci, Russia Besieged covers the entire German campaign in the east from 1941 to the bitter end, in 1945. One of the finest Army/Corps level games on the market, Russia Besieged Deluxe edition has been overhauled from years of experience and nuances discovered in Tournament play, to bring you a richly detailed, east front experience you expect to see from this classic wargame.

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    $99.00

  6. Lion of Judah: The War for Ethiopia, 1935-1941

    Lion of Judah: The War for Ethiopia, 1935-1941 is a two-player wargame simulating two campaigns located in the Horn of Africa - Italy vs. Ethiopia in 1935-1936, and the British Commonwealth and Ethiopia vs. Italy in 1940-1941). The scenarios all use a common rule set combined with scenario-specific rules. Regular units are mostly divisions, brigades and regiments, while irregular units include warrior levies and tribal bands. Armor, transports, air power, and headquarters (which represent corps-level artillery assets, engineers, and administrative and command centers) are also represented.

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    $69.00

  7. LEBENSRAUM! The War for Europe 1941-1945

    LEBENSRAUM! is a grand strategic, moderate complexity game of the war between Nazi Germany and the Allied Nations, starting with the German invasion of the USSR in late June of 1941, through to the final battles to Berlin in 1945. The game includes both East and West Fronts, and can be played in a number of small (3 to 13) turn historical scenarios starting with Barbarossa in the East and Italy in the West, or in campaigns for each front individually, or a combined East and West front campaign.       

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    $99.00

  8. Blood on the Ohio: The Northwest Indian War 1789 - 1794

    Blood on the Ohio 1789-1794 is a two player, point-to-point game loosely based on King Philip's War (MMP - 2010). It covers the Northwest Indian War which followed the American Revolution. Settlers flooded across the Ohio River testing the patience of Native nations. A coalition under the skilled leadership of the Miami chieftain, Little Turtle, defiantly stood against them. Raiding on both sides caused casualties to mount. President Washington ordered three army expeditions against them. Two ended in defeat; one marked the greatest native defeat of US forces in the history of the US army. The war ended with Little Turtle’s defeat at the Battle of Fallen Timbers.  

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    $59.00

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