Historical games

High quality and serious gameplay are the hallmark of Compass Games military simulations.

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  1. Europe in Turmoil: Prelude to The Great War

    Europe in Turmoil: Prelude to The Great War, is a card-driven game set at the beginning of the 20th Century in which two players each assume the role of a political ideology ascendant in Europe at that time.

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    $79.00

  2. Blue Water Navy

    Blue Water Navy covers the war at sea, air, close-ashore and low-earth orbit from the Kola Peninsula in Northern Russia to the Mediterranean Sea and West over the Atlantic Ocean to the United States and Cuba. The game models the full order of battle that could be expected in 1980's wartime, from multi-regiment Soviet Tu-22 Backfire bombers to multiple US carrier groups\

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    $109.00

  3. Brezhnev’s War: NATO vs. the Warsaw Pact in Germany, 1980

    Brezhnev’s War: NATO vs. the Warsaw Pact in Germany, 1980 enables two players to game the first month of a hypothesized communist invasion of Western Europe sometime between the fall of Saigon and the start of the Soviet intervention in Afghanistan. It was during that period the conventional “correlation of forces” between the two hostile alliances most favored the communists.

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    $69.00

  4. Bitter Woods Designer Edition - Reprint

    Recreate Germany’s last desperate offensive in the West and the Allies’ steadfast defense against this surprise attack through the Ardennes forest, otherwise known as The Battle of the Bulge. This Designer Edition Bitter Woods features updated graphics, additional scenarios, and all expansion components that were previously sold separately. This is the Premier Edition.

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    $85.00

  5. Red Poppies Campaigns: Volume 2 - Last Laurels at Limanowa

    Red Poppies Campaigns: Volume 2 - Last Laurels at Limanowa (LLL), simulates Austria-Hungary's last independent victory against the Russian Empire in World War I.  In November 1914, Russia's 3rd Army pressed on Krakow, the center of Austrian Poland, while the Russian 8th Army threatened to break through the Carpathian passes into Hungary.  Desperate to relieve the pressure, Franz Conrad von Hötzendorf, Chief of the General Staff for Austria-Hungary, gambled on a counter attack about 25 miles southwest of Krakow.  

     
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    $65.00

  6. South China Sea

    South China Sea (SCS) provides an integrated political-military simulation of near future contention and conflict around the South China Sea.  Players take on the roles of China, the United States, Malaysia, the Philippines, and Vietnam.  They simulate current political tensions through card play and structured negotiation keyed to real world events in an effort to "move the needle" to their side.  Unfortunately, the cards with the greatest chance of moving that needle, such as Chinese Coast Guard and U.S. Freedom of Navigation Exercise, are also most likely to trigger armed conflict.  If and when that happens, play transitions to traditional hex-and-counter format on a map scaled at 45 nautical miles (nmi) per hex and turns of 3-7 hours.

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    $79.00

  7. Guam – Return to Glory

    On the 8th December 1941 American soil was invaded for the first time in the war, the small American and Guananian garrison was overrun and 2 days later the Govenor surrendered the Island to the Japanese. On 21st July 1944 the Americans would return to retake the island and drive the Japanese invaders off; a day that is still celebrated as 'Liberation Day'.

    Guam -Return to Glory a New System(CSS) by Adam Starkweather  AVAILABLE

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    $135.00

  8. Saipan – The Bloody Rock

    The decision to invade The Marianas (of which Saipan is a part) was not an easy one. General MacArthur still favored the more westerly route through the Philippines and had support amongst the Joint Chiefs of Staff. It took several conferences and nearly a year before the decision was made. There were several reasons that the Americans finally decided to invade the Marianas: Firstly, it was the most direct route to Japan, Secondly, they could base B29 bombers there which could bomb Tokyo, Thirdly, Saipan would be the first piece of prewar Japanese soil taken during the war. Lastly, the American planners hoped that they could draw the Japanese fleet into a decisive engagement. With all these reasons, a battle for the Marianas was inevitable.

    Saipan - The Bloody Rock, a New System (CSS) by Adam Starkweather

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    $125.00

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