Description
Lords of the Seas is an uncomplicated 2-player war game centered on the naval campaigns during the era when rowed warships vied for dominance of the Great Middle Sea, the Mediterranean.
The game depicts this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems, rather than intricate mechanisms.
Players take the part of the commanding leadership of opposing States in historically-based scenarios. The intent of the game is to provide a broad overview of the historical events while being fun to play.
The object of the game is for each player to use their naval forces to keep open the trade routes of their State while also controlling the coastal sea areas needed for the land forces operations of their respective States.
The specifics of these objectives are set out in each scenario, as well as the forces involved, any reinforcements arriving, and the time frame of the scenario or campaign. The time scale of the game is 2 turns per year.
Both players must obtain their objectives by deploying their naval resources into the sea areas on the map and engaging in combats that are resolved on the Battle Board.
Victory points are earned for sea areas and trade routes under their control at the end of each turn of the scenario, as well as for inflicting hits on opposing units in combat. Each represents an individual State as indicated by the scenario.
Product Information:
- Complexity: 5 out of 10
- Time Scale: 1 Turn=6 Months
- Map Scale: Area Movement
- Unit Scale: War Galley Squadrons
- Number of Players: 1-6 (2 optimal)
- Suitability for Solitaire: Moderate
- Average Time to Play: 2.5 hours
- Recommended Age: 14+
Components:
- 1 Rulebook
- 1 Scenario Book
- 1 22″x34″ Mounted Map
- 324 5/8″ Counters
- 2 Player Aid Cards
- 2 Fleet Composition Displays
- 2 Seas Battle Boards
- 4 Dice
Designer: Stephen Newberg
Artwork: Ilya Kudriashov
Rules Editing & Test Kit Construction: Brian Clemens










