Product Pipeline Snapshot

UPCOMING TITLES RELEASE DATE   RECENT RELEASES
Guam – Return To Glory (CSS) September 22, 2017   Triumph Of The Will
South China Sea September 2017   C&C Tricorne: The American Revolution
Brezhnev’s War: NATO Vs. The Warsaw Pact In Germany, 1980 October 2017   Paper Wars, Issue 86
The African Campaign, Designer Signature Edition October 2017   Revolution Road
Lion of Judah November 2017   Sovereign of the Seas


9/6/2017: Prelude to Rebellion: Mobilization & Unrest in Lower Canada - Live on Kickstarter!

Prelude to the Rebellion now live on Kickstarter

Prelude to Rebellion on Kickstarter

Prelude to Rebellion: Mobilization & Unrest in Lower Canada. Can war be avoided? Can the people of yet another British colony find a peaceful solution to their quest for true democracy, or will the Empire prevail? Find out in this gripping new card-driven game that depicts the mobilization & uprisings of Lower Canada in 1834-1837 using key historical events of the 1830's to drive a rich and colorful play narrative.

Prelude to Rebellion - Kickstarter page

 


9/6/2017: Triumph of the Will: Nazi Germany vs. Imperial Japan, 1948 - Shipping Now!

Triumph of the Will by Ty Bomba

Triumph of the Will

Triumph of the Will: Nazi Germany vs. Imperial Japan, 1948 enables two players to game the entirety of alternative history’s worst nightmare: a triumphant Nazi Germany and Imperial Japan, having won World War II and conquered the planet in 1945, square off against each other – for total domination – three years later. The game’s two area-movement mapsheets join along the equator to show the whole world, including the Arctic and Antarctic. This is designer Ty Bomba’s second take on this topic – the first having been the now famous and infamous classic Tomorrow the World, published in 1989. This is a much more accessible, fast-playing and exciting treatment of that nightmare scenario.

Triumph of the Will - Product page

 


8/16/2017: Commands & Colors Tricorne: The American Revolution - Shipping Now!

Commands & Colors Tricorne: The American Revolution by Richard Borg

Commands and Colors Tricorne

Based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently. Commands & Colors Tricorne: The American Revolution, breaks new ground by introducing many new game concepts, which will add historical depth and provide even the most veteran Commands & Colors player many new play experiences and challenges. The 12 battles, showcased in the scenario section of this booklet, feature a stylized battlefield map that emphasize the important terrain features and highlight the historical deployment of forces in scale with the game system

Commands & Colors Tricorne: The American Revolution - Product page




8/9/2017: Red Star/White Eagle - Now on Preorder!

Red Star/White Eagle: The Russo-Polish War, 1920, Designer Signature Edition by David Williams

Red Star/White Eagle

Red Star/White Eagle: The Russo-Polish War, 1920, Designer Signature Edition, marks the return of a true wargaming classic by David Williams, faithfully remastered and updated with this all-new, supersized edition. Celebrated by many as one of the finest and often sought-after game titles ever produced by Game Designers’ Workshop (GDW, 1979) on a fascinating, almost forgotten conflict that would largely determine the course of European history for the next twenty years or more. 

Red Star/White Eagle is yet another Classic Reborn! by Compass.

Red Star/White Eagle - Product page




8/3/2017: Paper Wars, Issue 86 - Shipping Now!

Featuring the insert game, Nomads No More – Central Asian Conflicts in the Wake of the Russian Civil War, by John Gorkowski

PW86

The Nomads No More (NNM) game system includes two different games: Ungern-Sternberg’s Mongolia and Enver Pasha’s Bokhara. Both games use the same core rules but separate maps and pieces to cover concurrent conflicts that erupted on the eastern perimeter of Soviet Russia soon after the Russian Civil War – the early 1920’s.

BONUS: INCLUDES ADDITIONAL SCENARIOS AND COUNTERS FOR END OF EMPIRE 

Paper Wars 86 - With game

Paper Wars 86 - Magazine only

7/5/2017: Revolution Road - Shipping Now!

Revolution Road

Absolute Victory

Revolution Road contains two separate games encompassing the two Massachusetts flashpoints that ignited the American Revolutionary War in 1775; the running battle between the Colonists and British regulars in the trek to and from Concord and the epic Battle of Bunker Hill that followed. Not only does this title provide two separate engagements but several scenarios for each as well as high solitaire capability. The games provide a simple approach to gaming concepts while providing a goodly dose of historical background – eminently usable as a teaching tool.

Read the review at theplayersaid.com

Revolution Road - Product page

6/13/2017: Compass Games Summer Update

GAME STILL AT PREORDER PRICE

Sovereign Of The Seas  JUNE 21ST  RELEASE   STEPHEN NEWBERG DESIGN 

Sovereign Of The Seas

SOVEREIGN OF THE SEAS is an uncomplicated war game centered on the naval aspects of the series of wars between England and the various European powers between 1756 and 1805 for dominance of the world’s oceans.

SHIPPING  JUNE  21ST

Sovereign Of The Seas - Product page

  

 

Revolution Road  JULY RELEASE   JOHN PONISKE DESIGN 

Absolute Victory

Revolution Road contains two separate games encompassing the two Massachusetts flashpoints that ignited the American Revolutionary War in 1775; the running battle between the Colonists and British regulars in the trek to and from Concord and the epic Battle of Bunker Hill that followed. Not only does this title provide two separate engagements but several scenarios for each as well as high solitaire capability. The games provide a simple approach to gaming concepts while providing a goodly dose of historical background – eminently usable as a teaching tool.   INCLUDES SOLITAIRE SCENARIOS 

Revolution Road - Product page

Revolution Road review at theplayersaid.com

Commands & Colors Tricorne

The American Revolution

Game Design by Richard Borg

 

By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently. Commands & Colors Tricorne - The American Revolution, however, introduces many new game concepts, which will add historical depth and provide even the most veteran Commands & Colors player many new play experiences and challenges.      RELEASE DATE EARLY AUGUST 

Commands & Colors Product Page

 

 

Paper Wars Subscriptions   85-88    LAST CHANCE 

Paper Wars Subscriptions

Each issue includes a complete game. Game reviews of games both new and old and compass games related articles. In addition each issue includes a full magazine produced in color incorporating the same high production qualities you’ve come to expect from Compass.

Paper Wars Subscriptions - Listing

 

Thanks for your support 

Have a Great Summer  

Compass Games will be at WBC.  Plesae stop by our booth and say Hi

Bill

5/17/2017: New review at theplayersaid.com

Revolution Road

Read the review at theplayersaid.com

Absolute Victory

Revolution Road contains two separate games encompassing the two Massachusetts flashpoints that ignited the American Revolutionary War in 1775; the running battle between the Colonists and British regulars in the trek to and from Concord and the epic Battle of Bunker Hill that followed. Not only does this title provide two separate engagements but several scenarios for each as well as high solitaire capability. The games provide a simple approach to gaming concepts while providing a goodly dose of historical background – eminently usable as a teaching tool.

Revolution Road - Product page

 

 

 

5/2/2017: Shipping Saipan and Paper Wars 85

Paper Wars 85

PW85

Russia Falling – The Coming Civil War, by Ty Bomba

The game enables two players to play the first year of a hypothesized near-future post-Putin civil war in Russia. The map covers the core area of the Russian ethnic heartland, from St. Petersburg in the north to Tula in the south, and from Smolensk in the west to Nizhny Novgorod in the east, at 16 miles per hex.

Paper Wars 85 - With game

Paper Wars 85 - Magazine only

 

 

 

Saipan – The Bloody Rock    MAY RELEASE   ADAM STARKWEATHER DESIGN 

Absolute Victory

The decision to invade The Marianas (of which Saipan is a part) was not an easy one. General MacArthur still favored the more westerly route through the Philippines and had support amongst the Joint Chiefs of Staff. It took several conferences and nearly a year before the decision was made. There were several reasons that the Americans finally decided to invade the Marianas: Firstly, it was the most direct route to Japan, Secondly, they could base B29 bombers there which could bomb Tokyo, Thirdly, Saipan would be the first piece of prewar Japanese soil taken during the war. Lastly, the American planners hoped that they could draw the Japanese fleet into a decisive engagement. With all these reasons, a battle for the Marianas was inevitable.

Saipan - Product page

 

 

 

4/12/2017: Fall of the Third Reich shipping now!

Fall of the Third Reich

Absolute Victory

From award-winning designer Ted S. Raicer, The Fall of the Third Reich covers the dramatic last two years of WWII in Europe, as the Western Allies and the Soviet Union fight against fierce German resistance to bring down the Thousand-Year Reich.

Fall of the Third Reich - Product page

 

2/25/2017: Nine Years: War Of The Grand Alliance 1688-1697

Nine Years is available and shipping starting March 1st!

This Stand alone game uses the No Peace without Spain System, also contains a campaign game combining the components and scenario rules of both the Nine Years: War of the Grand Alliance 1688-1697 and NO PEACE WITHOUT SPAIN games into one epic scenario running from 1688 to 1713 for the epic scenario ownership off both games is needed. Now players can recreate one of the decisive moments in European history, as France begins its long slide to revolution, Austria enjoys its last moment of continental dominance, and Britain asserts itself as the preeminent economic power of Europe.

Nine Years - Product Page

 

2/7/2017: Absolute Victory available now!

Absolute Victory is available and shipping. Head over to the product page and check out our latest Compass Games title.

Absolute Victory is a simulation of World War II in every actual and possible theater on the entire globe, designed by the Charles S. Roberts Award-winning design team of R. Ben Madison and Wes Erni. The armed forces of a hundred different nations battle to control a single world-wide map whose ‘sliding scale’ gives more detail to areas which saw historical fighting (such as Europe and the Pacific islands). A revolutionary mode-based land combat system models the real decisions and objectives of high level commanders. Players will be immersed in the geostrategic maelstrom of WWII through more than 2,500 carefully researched random events including diplomatic efforts, unconventional warfare, tech breakthroughs, and the conflicting aims of world leaders on every level.

Absolute Victory - Product Page